PERANCANGAN INFOGRAFIS BOARD GAME EDUKASI SEJARANG PERANG SURABAYA 10 NOVEMBER 1945

Doni , Indriasto (2014) PERANCANGAN INFOGRAFIS BOARD GAME EDUKASI SEJARANG PERANG SURABAYA 10 NOVEMBER 1945. Undergraduate thesis, UPN "Veteran" Jawa Timur.

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      Abstract

      Starting from the phenomena where a history that has been forgotten cause of lack of knowledge of the events and struggles. A sense of Nationalism started to thin out with the passing of the era of globalization such as the product of the game. It needs a new method in teaching of history that can attract the interest of children in play and understand. Board in this game will presented places of historical and the hero as education of game, is divided into two cards are questions and infographic about war 10 November 1945. The main concept in the design of this board game is “Experience Heroic Surabaya”, Heroic experience delivered through a struggle began from start to finish by way of answering the question of being able to continue. Use the illustrations are cute and attractive that will give you a surprise every open packaging because there is the pop-up regarding its environment the building struggle. Keywords: Board games, Infographic, History, November 10, pop-up

      Item Type: Thesis (Undergraduate)
      Subjects: N Fine Arts > NK Decorative arts Applied arts Decoration and ornament
      Divisions: Faculty of Civil Engineering and Planning > Visual Communication Design
      Depositing User: Users 8 not found.
      Date Deposited: 23 Oct 2014 12:58
      Last Modified: 23 Oct 2014 12:59
      URI: http://eprints.upnjatim.ac.id/id/eprint/6389

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