Pengaruh game digital terhadap metode intervensi anak disleksia

Carine Wulandari, Prasetyowati (2014) Pengaruh game digital terhadap metode intervensi anak disleksia. Createvitas: Jurnal Ilmiah Desain Komunikasi Visual, 3 (2). pp. 261-268. ISSN 9-772301-480003

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    Abstract

    There are many dyslexia children in Indoneisa, that not as balanced as the handled. At least the media and the way to help of intervention process for dyslexia children as pointed to further research to better media and problem solving dyslexia children. The purposed media is a digital game. It’s developed media especially in medical treatment. This research is to identify the influence digital game to intervention method for children in good and bad sides.in positive ways, digital game ha smany advantages like feeling pleasure in studying process, appearing motivated attitude, increasing the knowing, increasing imagination and also skills of cross sensoric, and may others. Beside many advantages, the digital game can not directly subtitude conventional intervention method these day, cause digital game is only a way to help dyslexia intervention process for children. Keyword: Dyslexia, Digital Game, Intervention

    Item Type: Article
    Subjects: T Technology > T Technology (General) > T351 Mechanical drawing. Engineering graphics > T385 Computer graphics
    Divisions: UPN Jatim Journal > Createvitas :Jurnal Ilmiah Desain Komunikasi Visual
    Depositing User: Users 2 not found.
    Date Deposited: 14 Jul 2016 14:58
    Last Modified: 14 Jul 2016 14:58
    URI: http://eprints.upnjatim.ac.id/id/eprint/7071

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