Masnuna , - (2015) IKLAN LAYANAN MASYARAKAT: MENGURANGI DAMPAK GAME PADA ANAK. Createvitas: Jurnal Ilmiah Desain Komunikasi Visual, 4 (2). 317 p.-332 p.. ISSN 9-772301-480003

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    Internet game online has been popular among young children and adults. they can play games at different consecutive levels without any spatial or temporal constraints. they can play either individually or in multiplayer mode. they can play anywhere and anytime. the challenging games withinteresting background stories can also make them addicted. Yogyakarta is famous for the status of student town in Indonesia, and it has been acknowledged by both local and national people throughout Indonesia. the students in Yogyakarta are expected to play significant role in improving the welfare of the nation. Presently, Game online has massively and quickly spread in Yogyakarta over a long time.The condition might distract students' attention and it may lead to poor academic performance. Unfortunately, this serious threat has not been properly and adequately attended. Therefore, the needs to address this problem with appropriate and integrated public service advertisement (PSA)to represent the negative impacts of Game online emerge. Proper selection of media will enable the effective transfer of message for game online restriction.

    Item Type: Article
    Subjects: N Fine Arts > N Visual arts (General) For photography, see TR
    Divisions: UPN Jatim Journal > Createvitas :Jurnal Ilmiah Desain Komunikasi Visual
    Depositing User: Users 8 not found.
    Date Deposited: 14 Jul 2016 16:21
    Last Modified: 14 Jul 2016 16:21
    URI: http://eprints.upnjatim.ac.id/id/eprint/7094

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