TRADING CARD GAME KERAJAAN MAJAPAHIT

Muhammad , Andiyono and Aileena , Solicitor Costa Rica El Chidtian (2015) TRADING CARD GAME KERAJAAN MAJAPAHIT. Createvitas: Jurnal Ilmiah Desain Komunikasi Visual, 4 (2). 333 p.-344 p.. ISSN 9-772301-480003

[img]
Preview
PDF - Published Version
Download (1142Kb) | Preview

    Abstract

    Indonesia is a country with countless unique cultural diversity which most likely influenced by the civilization that has been before. As it is widely known Indonesia in the past divided in many kingdoms. Majapahit kingdom was an empire which established around 1293 by Raden Wijaya andreached its peak of glory in the 14th century during the reign of Hayam Wuruk and his mahapatih Gajah Mada. The study of history is not only confined through textbooks in school. It can also be done by a game so that children will not feel bored and they can learn through playing. There are many kinds of games that can be played in this modern era, and one of them is a card game. Card games can be played anywhere and is very popular among teenagers. The combination of game and cultural element expected to make it easier to learn about of history and imparts a sense of nationalism.

    Item Type: Article
    Subjects: N Fine Arts > N Visual arts (General) For photography, see TR
    Divisions: UPN Jatim Journal > Createvitas :Jurnal Ilmiah Desain Komunikasi Visual
    Depositing User: Users 8 not found.
    Date Deposited: 14 Jul 2016 16:24
    Last Modified: 14 Jul 2016 16:25
    URI: http://eprints.upnjatim.ac.id/id/eprint/7095

    Actions (login required)

    View Item